SystemChannels.keyEvent
exposes a messaging channel that receives raw key data whenever the platform produces keyboard events.
RawKeyboard
subscribes to this channel and forwards incoming messages as RawKeyEvent
instances (which encapsulate RawKeyEventData
). Physical and logical interpretations of the event are exposed via RawKeyEvent.physicalKey
and RawKeyEvent.logicalKey
, respectively. The character produced is available as RawKeyEvent.character
but only for RawKeyDownEvent
events. This field accounts for modifier keys / past keystrokes producing null for invalid combinations or a dart string, otherwise.
The physical key identifies the actual position of the key that was struck, expressed as the equivalent key on a standard QWERTY
keyboard. The logical key ignores position, taking into account any mappings or layout changes to produce the actual key the user intended.
Subclasses of RawKeyEventData
interpret platform-specific data to categorize the keystroke in a portable way (RawKeyEventDataAndroid
, RawKeyEventDataMacOs
)
IME
?IME
stands for “input method editor,” which corresponds to any sort of on-screen text editing interface, such as the software keyboard. There can only be one active IME
at a time.
Flutter
interact with IMEs
?SystemChannels.textInput
exposes a method channel that implements a transactional interface for interacting with an IME
. Operations are scoped to a given transaction (client), which is implicit once created. Outbound methods support configuring the IME
, showing/hiding UI, and update editing state (including selections); inbound methods handle IME
actions and editing changes. Convenient wrappers for this protocol make much of this seamless.
IME
?TextInput.attach
federates access to the IME
, setting the current client (transaction) that can interact with the keyboard.
TextInputClient
is an interface to receive information from the IME
. Once attached, clients are notified via method invocation when actions are invoked, the editing value is updated, or the cursor is moved.
TextInputConnection
is returned by TextInput.attach
and allows the IME
to be altered. In particular, the editing state can be changed, the IME
shown, and the connection closed. Once closed, if no other client attaches within the current animation frame, the IME
will also be hidden.
TextInputConfiguration
encapsulates configuration data sent to the IME
when a client attaches. This includes the desired input type (e.g., “datetime”, “emailAddress
”, “phone”) for which to optimize the IME
, whether to enable autocorrect, whether to obscure input, the default action, capitalization mode (TextCapitalization
), and more.
TextInputAction
enumerates the set of special actions supported on all platforms (e.g., “emergencyCall
”, “done”, “next”). Actions may only be used on platforms that support them. Actions have no intrinsic meaning; developers determine how to respond to actions themselves.
TextEditingValue
represents the current text, selection, and composing state (range being edited) for a run of text.
RawFloatingCursorPoint
represents the position of the “floating cursor” on iOS
, a special cursor that appears when the user force presses the keyboard. Its position is reported via the client, including state changes (RawFloatingCursorDragState
).