Messaging
How are messages passed between the framework and platform code?
ServicesBinding.initInstances
sets the global message handler (Window.onPlatformMessage
) toServicesBinding.defaultBinaryMessenger
. This instance supports handler registration and message handling when messages arrive or are sent (BinaryMessenger.setMessageHandler
,BinaryMessenger.handlePlatformMessage
). It multiplexes the handler into channels using a channel name, an identifier shared by the framework and the platform.
What are the building blocks of messaging?
BinaryMessenger
multiplexes the global message handler via channel names, supporting handler registration and bidirectional binary messaging. Sending a message produces a future that resolves to the undecoded response.MessageCodec
defines an interface to encode and decode byte data (MessageCodec.encodeMessage
,MessageCodec.decodeMessage
). A cross-platform binary codec is available (StandardMessageCodec
) as well as aJSON
-based codec (JSONMessageCodec
). The platform must implement a corresponding codec natively.MethodCodec
is analogous toMessageCodec
, encoding and decodingMethodCall
instances (which wrap a method name and a dynamic list of arguments). These codecs also pack and unpack results into envelopes to distinguish success and error outcomes.BasicMessageChannel
provides a thin wrapper aroundBinaryMessager
that uses the provided codec to encode and decode messages to and from raw byte data.PlatformChannel
provides a thin wrapper aroundBinaryMessager
that uses the provided method codec to encode and decode method invocations. Responses to incoming invocations are packed into envelopes indicating outcome; similarly, results from outgoing invocations are unpacked from their encoded envelope. These are returned as futures.Success envelopes are unpacked and the result returned.
Error envelopes throw a
PlatformException
.Unrecognized methods throw a
MissingPluginException
(except when using anOptionalMethodChannel
).
EventChannel
is a helper that exposes a remote stream as a local stream. The initial subscription is handled by invoking a remote method called “listen” (viaPlatformChannel.invokeMethod
) which causes the platform to begin emitting a stream of envelope-encoded items. A top-level handler is installed (viaServicesBinding.defaultBinaryMessenger.setMessageHandler
) to unpack and forward items to the output stream. When the stream ends for any reason, a remote method called “cancel” is invoked and the global handler cleared.SystemChannels
is a singleton instance that provides references to messaging channels that are essential to the framework (SystemChannels.system
,SystemChannels.keyEvent
, etc).
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